Stellar Yacht Garazeb
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Front shot featuring the passenger dinning table.

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The central command center

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Halotable projecting a map of the solar system

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Captains seat with manual yokes.

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Plant Friend soaking up the rays from the near by star.

To make this project come to life I added some details and motions graphics that can be seen here.

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Exploded view showing the individual meshes I modeled.

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Wireframe overlay

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Many of the textures are unique for each mesh, but I did utilize tilting textures and trim sheets where I could.

The SY Garazeb is a private luxury yacht leisurely orbiting the Hawkin Star System when it detects something on the other side of the near by planet.

I created this for my Mentorship with Ryan Benno to create a completed environment. I designed the SY Garazeb to be a sleekly designed ship owned by someone who is obsessed with clean seamless lines.

I modeled the project in Blender, Uv'ed with the help of RizomUV, and baked and textured in Substance Painter. I then created the Skybox using Spacescape, and finally build and lite the completed project in Unreal Engine 4.